I create content, build digital projects, study audience behavior, and work at the intersection of internet culture, gaming, basketball, and storytelling.
Selected projects that show how I create, package, publish, and evaluate digital content.
I supported a 100K+ subscriber creator through YouTube thumbnail design, X/Twitter publishing, analytics review, and content ideation. The work sits directly at the intersection of gaming, basketball, and creator culture.



I use performance data to understand what earns attention, how packaging affects clicks, and which creative decisions are worth repeating.
Built and marketed a custom art brand across product design, e-commerce, social promotion, creator outreach, and customer experience.
A creator outreach effort led to Kai Cenat opening a custom canvas on stream; I repurposed the moment as storefront social proof.

Currently helping develop In Waiting under Cynical Monkeys, with a planned Steam release on October 20, 2026. The project blends narrative design, interactive systems, and generative technology.

I contribute across game design, storytelling, creative direction, gameplay development, visual presentation, testing, and production.
I help move the project from concept toward launch through feature planning, iteration, feedback, and creative and technical problem-solving.
Lifelong basketball experience, including youth player development and coaching overseas in Greece.
George Tamvakis — Information Sciences Student @ UIUC